package com.kanesoft.android.gdx.control;

import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.kanesoft.android.gdx.screens.SplashKIdeas;

public class GameMain extends Game  implements ApplicationListener {

	@Override
	public void create() {
		//setScreen(new SplashKIdeas(this));
	    setScreen(new WorldControl());
	}

	
    public static void main(String[] args) {
       new LwjglApplication(new GameMain(), "Droid Fighter II", 960, 540, false);
    }
}
